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and lofts. Modeling the droid head 10 Modeling the droid head 09:56. Utilizing our layer palate 14 Utilizing our layer palate 10:00. Working in the head layer 11 Working in the head layer 10:12. Creating wire systems on our droid 24 Creating wire systems on our droid 10:02. Using our front view reference image 16 Using our front view reference image 10:00. Sketching our droid's body 13 Sketching our droid's body 10:04. Continuing the armor 19 Continuing the armor 10:41. Exploring Organic and Geometric Surfacing in Rhino. Beginning the tubing system 18 Beginning the tubing system 10:36. Sketching reference curves 9 Sketching reference curves 10:14.
Adding final details to the treads 8 Adding final details to the treads 09:05. Rendering our droid in KeyShot 26 Rendering our droid in KeyShot 08:06. Well learn how to tackle rail sweeps and section curves to tackle smooth, organic surfaces and their transition into geometric elements.
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Completing the tire solids 7 Completing the tire solids 10:11. Importing the reference images 4 Importing the reference images 10:54. Building the hip joint 22 Building the hip joint 10:25. Creating armor for the arms 17 Creating armor for the arms 10:07. By the end of this Rhino training, youll have a solid understanding of how surfacing works in Rhino. Learning to Work Quickly and Efficiently in Rhino. Completing the arm parts 20 Completing the arm parts 09:41.